Algorithms
Path Finding Algorithms
Dijkstra's algorithm
A* algorithm
D* algorithm
Random Walk
Single Source Shortest Path
Minimum Spanning Tree
All-Pairs Shortest Paths
Greedy Breadth First Search
Greedy Depth First Search
Patterns
1
2
Mazes
1
2
Add
Start Point
Destination Point
Weight
Checkpoint
Clear
Walls
Checkpoint
Weight
Start
Destination
All
Choose Algorithm
Run
stop